roadmap

List of things planned for next release(s).
Basically all Tasks with priority 1 to 12.

NOTE: Development stopped (ended) on 19 Sep 2015.

2.6.1

2.7

  • Tracks
  • Game video?
    • game Info window for all signs
    • hud Stack in game with current
    • Ambient: rain, wind, forest etc.
    • reverb change in water, caves, pipes

2.7 or later

Graphics

  • [Gigantic] move to Ogre 2.1
    • MyGui works?
    • Terrain, extend, use our Blendmap
    • Particles are WIP?
    • New materials system, create, tweak coeffs
    • Not implemented: Grass, Tree Impostors
    • Bushes, more vegetation models, grasses
    • Shadows (CSM code)
    • Effects with good Fps Hdr+bloom, rays, etc

Data

  • Vehicles (10% NG, bikes, new O)
  • Lower batches for N1 and wheels
  • Recolor Rocks to match sceneries, add new
  • New static Objects
  • Road textures, adapt, 2,3 variations, trails texture, blending factors per vertex
  • Sceneries: Anomaly, Spring, PostApo

Videos

  • new game video, with how to play, gui, what where etc. like 1.7
  • renew all editor (meh)
    • new Blendmap, noise, gui layout, brushes
  • speed up, full creating a track (meh)
roadmap.txt ยท Last modified: 2017/01/26 21:30 by cryham